Studio Two - Sheila Beckles Studio
A dedicated studio for audio in multimedia production and composition.
This facility is mainly designed for postgraduate and staff audio visual and compositional research. It was named after the Sheila Beckles Foundation contribution to the Electroacoustic Studios of the NOVARS Research Centre.
After three years of research employing a number of game-engine tools, we devoted the Sheila Beckles Studio at NOVARS primarily to research into new Game-engine and related technology with a focus on sound.
Electroacoustic studio specs for Studio Two include:
Apple Mac Pro
- 3.7 GHz Quad-Core Intel Xeon E5, 12GB RAM
- 2x AMD FirePro D500 3072 MB
- 1x Dell P2415Q display
- 1x Toshiba 50L2436DB LED TV
- 1x Oculus Rift
- MacOS
Audio interfaces
- 1x Pro Tools | HD Native Thunderbolt
- 1x Focusrite RED 4Pre
- 1x Focusrite RedNet 2
- 1x Focusrite RedNet 4
- 1x MOTU 828x
Loudspeakers
- 5x PMC twotwo6
- 1x Genelec 7070a Sub
The Hordijk instrument is a 5U music synthesizer system, including:
Instruments
- 1x TriLFO / OscFMT / WSPhaser
- 1x OscHRM / OscHRM / DualFader
- 1x DualENV / DualENV / 24dBFilterVCA
- 1x NodeProcs / Matrix / TriLFO
- 1x Rungler / Rungler / TwinpeakVCA
- 1x DualLFO / Matrix / QuintVCA
- 1x MIDI option 1 x Frame / DualPSU
- 1x Lightweight flight case
Routing
- Soundcraft FX16ii mixing desk
Other Studio Two resources
- Blender Game engine (open source) with Audaspace (AudioGL)
- CryEngine3 - Crytek GmbH (Crytek) game development SDK software (network educational license) (PC only)
- OpenSimulator (second life open source)
- Unity3D game engine in all computers including add-ons for iPhone and Android (+ 1 pro license - floating Apple Mac Pro)
- Torque Game Engine + package extras
- Valve: Steam / Source Game Engine SDK software
- UDK – Unreal 3D development kit
- Unreal Engine 4 (OsX)
- MaxMSP-jitter,DIPS, mu libraries for OSC
- FMOD
- Puredata (PD)
- Lispworkspersonal
- SuperCollider
- Csound & Cecilia
- Pro Tools by Digidesign
- Logic
- Nuendo
- Reaper
- 5.1 Genelecs 5x8040 speakers
- Studio 1 Sound system: Tests in Studio 2 can be ported to 31 Channel Genelec in Studio 1
- 7070A Genelec subwoofer
- Digidesign002
- MOTU sound Card 828
- MOTU 2048 PCI
- ST30 Ambisonics kit + windshield
- 4 Channel DAT - Fostex
- DPA 4060 mic set
- Final Cut Pro
- Macromedia Dreamweaver
- Flash
- Google SketchUp8
- Apple Mac Pro (2011) running dual boot with bootcamp - floating machine on wheels
- Apple Mac Pro (2010) and Protools HD - lives in the hubroom
- Server running Crytek licenses (in the hub room) and OpenSim Virtual Room
- Macbook Pro (just for streaming)
- Custom built PC for gaming (currently shipped to Germany)
- Xserve - running student and staff accounts
- Apple large Cinema Display (on large wheel rack)
- 2x Apple Display Monitors (24") + 3 Apple TFT monitor (on wheels)
- TrippleHead2Go DP edition
- 2xHD TVs (2012)
- New HD projector Optoma
- Sony HDV 1080i- Digital HD video Camera Recorder
- Mouse :-)
- Gluion system (100 in/out) FPGA
- Navigation System (wheel for 'Ho')
- Kinect
- PS3 move motion controller
- Eye camera
- Space Navigators (4)
- Control Freak
- FaderFox interface
- Kroonde
- Dual pedal
- PS3 slim 360 (with games)
- Xbox 360 HD
- PSP
- Audioguide Android ACER Liquid
- Apple development license for iPhone
- Punakea
- Spotlight
- MPEG7
- Visual Understanding Environment (VUE)
- Prezi zooming presentation editor
- FreeMind - free mind mapping software
- Zotero - research tool that helps you gather, organize, and analyze sources
Specialised in game-audio and interfaces
In addition to the above studio resources, we also offer virtual meeting rooms and NOVARS OpenSim.
Studio One - 32 channel surround
Hosts 32 channels monitoring, and incorporates a suspended loudspeaker array on a custom made ceiling grid.
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Studio Three - 10.2 surround
A hybrid studio with 10-channel monitoring system fir postgraduate and staff multi-channel compositional research.
Read more